Day 5:
Main Action: Social stuff. Lots of things got done today, bleagh. Ok, let me split my summary up into smaller stuff.
Outreach: I got a message to the Resistance to give to the Union, which feels like a safe channel to assume exists. I want to give Merlin one of these ‘Living’ attributes and in exchange get a truck or a bus from them, maybe some guns.
It’s a bit of a long shot that they are going want to work on the level with me after we just tried to kill each other, but I’m willing if they are. Having some covert understanding with the Union would be AMAZING, going forward, for my odds of survival and accomplishing my goals. Fingers crossed here, I really want this to work.
Recruitment: I asked Viber and Soarer to join my unit today, which went over about as well as you’d figure asking people to join the people who killed their friends/family would. Soarer is saying Yes, but I get the feeling that she is only doing so because she assumes the alternative is getting murdered.
She might not be entirely wrong. She is a timid/diffident woman, and the Warband are a pack of bullies. She would be in danger in their company, though I *think* they are well trained enough not to kill her. Or, at least, the ones who survived are. Nothing like lots of death to get rid of the undisciplined.
As far as Viber goes, hrrngh, she’s like Blisser, one of those weird Ultras that doesn’t really comprehend the world around them, sort of seeing everything through their gift. The dude I sent into her house to pitch the offer came out with a day or so’s growth of beard, which is rather alarming.
I was ultimately able to use her to get our truck repaired (more on that later), but moving her presents its own weird difficulties. If I go in a truck with her, and she gets sad, I could miss my next deadline and be killed by Her. I’m not willing to risk it, if we are going to move her (and she is ‘willing’ in the sense that she doesn’t understand anything about where or who she is) then I need to take some precautions, ideally be in a different vehicle.
It is a ridiculous chicken/bear/sack of grain style problem, but it is somehow relevant to my life. Infuriating. My understand of her gift is that it won’t protect her vehicle from a drone strike, but it isn’t like anyone has ever actually done that experiment.
Truck Repair: This went great. We got the best people together, got them to take a look at the trucks and sent the local Viber-whisperer to move her into position and get her happy. The rest of us moved away and hung out for a few hours, and when we got the call clear the workers had done a month or so of work on it, enough to get one truck back in working order, at the cost of cannibalizing all 4 of the wrecks. (Fortunately, I remembered to leave an appropriate amount of food and water in there.)
I’ll indulge in a moment of mourning for Builder here. I’ve mourned her as a person for a week now, but this moment is about her sheer goddamn utility! It feels heartless to say, but right now I’m sad that I’m going to spend the rest of my goddamn life struggling to do things that would have been trivial if she was alive. RIP Builder, you were so very convenient.
New Boss: All hail Adapter, Sad Queen of Sad Town. May her reign be long and just. I’ve detailed the Ultras that I thought did the least in the battle to stay behind as her guards, and I’m going to carefully not think about how long she’ll be able to keep this place above water. At the every least, she isn’t actively maniacal, and honestly, the Regime being how it is, I’m going to call that a win.
Owner stuff: Owner spent today selling things to the people of Ar Harbour. They really love the idea of trading useless plastic cards they find in the ruins for Old World stuff, and I think some of the things I saw her selling will be actual Quality Of Life improvements. Owner doesn’t know it, but I think she’s just guaranteed herself a place in future excursions, at least in the aftermath.
For her part, she is always happy to sell when/where she can, but best of all is a place she hasn’t been active before. Credit Cards are a couple thousand bucks each in her private world, and when she trades them for beers and candy it helps to build up her operating funds.
Warband stuff: They were mostly hopping about on my errands today, and what time I left them for their own devices was mostly about celebrating the new Boss and the stuff leading up to and following away from that. They are getting a bit restless, methinks, so it is a good thing I’m planning on leaving tomorrow. The DID do some practicing on those bikes. I’d say that they are adequate, at this point, did wonders for their morale, at least. I’d forgotten that bike riding is a lot of fun.
Very weird to observe the warband enjoying anything. For a group of merciless killers they sound a lot like a bunch of teenagers/twentysomethings when they let their fists down.
Frightening Trivia: The guy who attacked me at the end, who staved in my skull, was apparently Arthur’s lover, went by ‘Mordred’. Warband asked around about him, apparently he still had his buffs after Arthur died, ran out of town, and was heard, and I quote, ‘swearing vengeance’. Jesus. I expect I’ll see him again sometime, hopefully I won’t go into our next bout with a crippling chest injury. If I’m lucky he’ll be pissed at Her, not me.
I’m never lucky.
Tomorrow (that is, Day 6 of Mission 2, where I’m assuming She will have something for me to do on or around Day 30): We set off, first thing in the morning! Time to go back to Shington.
Player Votes:
- Pass on ‘Living’ to Merlin or no? Doesn’t look like the Union is going to get back to me before I set out on the road. If Yes, give a brief synopsis for Blender is setting this up for anyone Snitching on her.
- Let me know what you want to do about recruits. They will both come along if you push, Soarer seems like she might be a flight risk (ha ha), but doesn’t need any transport at all. Viber needs special transport (Can’t ride a bike, Blender won’t share a vehicle with her.)
- Give me the basic plan for getting back. You have a car, a truck and a bunch of bikes. Shington is a day’s driving, a week or so on bikes. Blender is the best navigator of the crew, but now that you’ve made the trip once it is much less likely that anyone gets lost.
- Getting rid of ‘Living’ tags. Blender must get rid of at least one of these. She can keep another extra, though she’d be more comfortable getting rid of both. Let me know who gets the tag she is definitely dropping, with choices ranging from a local (after your healing none are in poor healthy, but an extra life never hurt), your Resistance contact, a member of the Posse (builds loyalty?), Merlin, or anything you want to write in.
- Last minute actions? It is pretty set in stone that Blender and Co. are heading back on the morning of Day 6, but you still have the night before if you think of anything you want to get done.
Thanks for responding, as always!
I finally read RegimeQuest, and I really enjoyed it! Good work to you and your players! (Actually read it on SV, but I already have a wordpress account so I’m commenting here.)
Since you brought up Mordred again — i’m a little confused by him. You said here that Arthur/Imbuer can only grant *one* of ultra strength, speed, or toughness, and he seemed to have both of the first two. Actually, since he still has those powers after her death I guess that implies he’s actually an Ultra?
Also, why did the Union have it out Builder especially (as you said in this post)? We’ve obviously seen how useful her gift was when applied smartly, but until this story she was just building Ultra Fight rings — not exactly a big issue for the Union, I imagine. Did she only become a priority target b/c of working with Blender? Wow, if so, her death is even more of a bummer 🙁
Great to hear from you again, Quae! I’m glad you enjoyed it.
Mordred is not an Ultra (as far as the players know), he is just a beneficiary of Arthur’s power. But, like Linker in the main story, Arthur’s gifts linger on after her death, leaving him a non Ultra with Ultra gifts.
Arthur’s dossier was wrong, they knew from an early age that they would be a rebel, and they concealed the full ambit of their abilities from the company.
Builder: The Union depends on its opponents being stupid, but it never lets itself forget that they might, at any moment, just stop that.
A Builder who is duplicating tanks or nerve gas or nukes or Union Tech would be a sizeable asset to the Regime, at the very least something of a backup Adder. Even if they just apply themselves to living amenities they can greatly improve the standard of living in the Regime, which would make it much harder for the Union to recruit agents and traitors for their operations.
Any Ultra whose gift isn’t just a weaker version of Hers (that is, non fighting gifts), is going to have this to some degree, but Builder was just a particularly egregious scenario.
Wow, that was fast, thanks for the answers!
The Builder part makes perfect sense, but I’m confused about Arthur concealing powers from the Company. I might just have forgotten how the company gets info on all the ultra gifts but they seem to have been pretty thorough about it up til now. Maybe this is the first case we’ve had of someone surviving the process but already intending not to help the regime (or the company — when Haunter was processed I think the company were good guys from her perspective).
I’m reading the Battle of Istanbul right now and realizing I’ve forgotten a lot, so I’m due for a re-read anyways…
Aww my comment got eaten. Possibly because I included two HTML links? 🙁
Anyways, I finally read RegimeQuest (on SV, but since I already have a wordpress account I’m commenting here). I really enjoyed it! Good work, both to Walter and your players!!
Two questions:
1) Mordred seems to have both Ultra speed and Ultra strength, but Arthur can only grant one (of U speed/str/toughness) at a time. Between that and his “buffs” persisting after her death, is Mordred actually an Ultra?
2) Why did the Union really have it out for Builder in particular? Like as we’ve seen her gift is incredibly useful when used intelligently, but until this story she was only using it to build Ultra Fight rings, and I doubt that matters to the Union much. Did she only become a priority target due to her association with Mia? Wow, if so, her death is that much more of a bummer 🙁
(Question 3, which I already answered myself, is why the Union “had a hard on” for King Arthur — her buffs would be SO SO HELPFUL to the Union’s human soldiers fighting the Pantheon’s seasonal hordes. If Haunter ever hears about this, between her consequentialist mindset and Union sympathies, I imagine she’ll be pretty sad/upset with Arthur’s choice.)
Great to hear from you again, Quae! I’m glad you enjoyed it.
Mordred is not an Ultra (as far as the players know), he is just a beneficiary of Arthur’s power. But, like Linker in the main story, Arthur’s gifts linger on after her death, leaving him a non Ultra with Ultra gifts.
Arthur’s dossier was wrong, they knew from an early age that they would be a rebel, and they concealed the full ambit of their abilities from the company.
Builder: The Union depends on its opponents being stupid, but it never lets itself forget that they might, at any moment, just stop that.
A Builder who is duplicating tanks or nerve gas or nukes or Union Tech would be a sizeable asset to the Regime, at the very least something of a backup Adder. Even if they just apply themselves to living amenities they can greatly improve the standard of living in the Regime, which would make it much harder for the Union to recruit agents and traitors for their operations.
Any Ultra whose gift isn’t just a weaker version of Hers (that is, non fighting gifts), is going to have this to some degree, but Builder was just a particularly egregious scenario.
Argh, sorry for the double-post double-reply confusion. Since your reply here is just a copypaste of the original one, feel free to delete this whole second thread to make things neater.